This demoreel and images below show environments that I was responsible for as a Level Artist for the videogame Warframe by Digital Extremes.

My job is to decorate the gameplay space, created by a Level Designer, using objects and effects created by the Environment and Effects team, all the while respecting the Art style set by the Art Director.

Composition, atmosphere and storytelling are most important to me.
A first lighting pass is always included and often respected in the final pass by the lighting department.